commit (HEAD): glyph related stuff

From: Tomas Frydrych (tomasfrydrych@yahoo.co.uk)
Date: Sun Jun 22 2003 - 14:24:55 EDT

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    this just makes use of the doesGlyphExist function; should anything
    get screwed, just turn the #if 1 in fp_TextRun::_refreshDrawBuffer()
    to #if 0.

    I am going to remove remapGlyph next.

    files: fp_TextRun.cpp, ut_contextGlyph.cpp

    Tomas



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