From: Martin Sevior (msevior_at_seviorpc.ph.unimelb.edu.au)
Date: Wed Nov 12 2003 - 19:48:03 EST
On Thu, 2003-11-13 at 10:42, Hubert Figuiere wrote:
> According to Marc Maurer <j.m.maurer_at_student.utwente.nl>:
> > Well, there are a LOT of errors in the rulers left. I fixed some a few
> > months ago, and I need to do some more...
> >
> > I guess I'll fix that in the future
>
> It was working fine with your latest fix, but before martin's patch...
> So there is something screwed up.
>
I could well have got the drawline functions wrong on other platforms.
When fixing please remember to use _tduX and _tduY if you want to place
a point at an absolute position on the screen.
These will correctly account for the scroll offset.
Cocoa is a bit different because it apparently uses floats or double to
scroll or place on the screen.
Martin
> Hub
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