Re: Commit: bunch of stuff for pspell and multiple languages


Subject: Re: Commit: bunch of stuff for pspell and multiple languages
From: Sam TH (sam@uchicago.edu)
Date: Wed Mar 07 2001 - 13:28:33 CST


On Wed, Mar 07, 2001 at 02:18:35PM -0500, Dom Lachowicz wrote:
> Made a few necessary changes in the pspell code to change how we call
> SpellCheckInit() and the parameters we pass to it. The side effect is that a
> bunch of code required to make ispell work is now #ifdef'd out, so startup
> for pspell builds is now marginally faster.

That sounds like either there was ispell code in the pspell code,
which seems weird, or that you #ifdef'ed out needed ispell code, which
would be even weirder.

??
           
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